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Key Features
Instant Calculation
Get accurate results in real time with our optimized algorithm.
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Vector addition combines two or more vectors into a single resultant vector by adding their corresponding components — geometrically, it's the same as placing the vectors head-to-tail and drawing an arrow from the very first tail to the very last head (the "tip-to-tail" method). This is the mathematical foundation behind combining forces in physics (finding the net force acting on an object from several individual forces), combining displacements in navigation (total displacement after several legs of a journey), and combining velocities (like a plane's airspeed vector plus a wind vector to get its ground velocity).
How it works
Choose the dimension (2D or 3D) and number of vectors (2 or 3), then enter each vector's components. The calculator adds up all the x-components to get the resultant's x-component, all the y-components for the resultant's y-component, and (in 3D) all the z-components for the resultant's z-component — each axis is summed completely independently of the others.
- Enter dimension.
- Enter number of vectors.
- Enter vector A — x.
- Enter vector A — y.
- Enter vector A — z (3D only).
- Enter vector B — x.
- Enter vector B — y.
- Enter vector B — z (3D only).
- Enter vector C — x (if 3 vectors).
- Enter vector C — y (if 3 vectors).
- Enter vector C — z (3D only, if 3 vectors).
- Click Calculate to see your results.
Examples
(1,2) + (3,4)
Sum = (1+3, 2+4) = (4, 6).
(1,0,-1) + (2,3,1) + (-1,1,2) in 3D
x: 1+2-1=2. y: 0+3+1=4. z: -1+1+2=2. Sum = (2, 4, 2).
Common mistakes to avoid
- Leaving the third vector's fields non-zero when only 2 vectors are selected.
- Adding magnitudes of the vectors directly instead of adding their components — this only works correctly when vectors point in exactly the same direction.
- Mixing up which vector's x-component pairs with which — always sum same-axis components together.